Idea Log #7 – Maelstrom of Ideas

I have a couple of ideas to talk about this morning. The first is a card that I heard on CommanderCast’s 100th episode. First let me say that CommanderCast has been one of my top podcasts to listen to for a while now (it didn’t hurt that I got to guest host an episode!) and I am very sad to see Andy leave the show. I understand the reasons, and I look forward with anticipation  to the future of CommanderCast. Good bye Andy, and good luck in all of your future endeavors.

So here’s the card:

The downside to this card is that it only reacts when your non-creature cards are destroyed, which is a pretty big downfall when you consider that most decks are roughly one-third creatures. Hmmm, I seem to recall some deck of mine that doesn’t have any creatures in it… of course, I’m picking up one of these bad boys and it is going right into my near-creatureless Sharuum the Hegemon deck! All I have are non-creature permanents, and if someone decides to take out a mana rock of mine, then they lose a land… or a creature, because the reaction of the enchantment isn’t limited by the non-creature clause of the trigger. I can take out your creatures in response to you taking out my artifacts, enchantments, or lands. The deck needed more removal anyway. Muahahahaha!

My other idea for today revolves, of course, around the spoilers for Gatecrash. I was listening to The Mana Pool on the way to work this morning and they were going through the spoilers… and as they were I was getting ideas for decks. After a while I realized that all of these deck ideas had one thing in common. I started thinking more specifically about that particular thing, and I realized that I could base a deck around one idea…

WIN THE GAME

that’s all your getting because half of my play group reads this blog, so I can’t spoil every surprise that I have in store for them. Again, Muahahahaha!

 

9 comments
  1. Eric Lowell said:

    You shouldn’t be scared of me.

    • Eric Lowell said:

      Also, isn’t the idea of the game to win? I thought that was what you have been trying to do.

  2. Eric Lowell said:

    You should also have “You can’t lose the game” cards in it.

    • That’s kind of your thing… protecting your own board and self from losing. Plus I’m going to have a hard enough time trying to pull of my win so I’ll probably need those spots for cards that support my win conditions.

  3. Eric Lowell said:

    Stolen Identity is an absolute need for your biovisionary deck.

    • Eric Lowell said:

      and Infinite Reflection. Holy crap, this could work and work well

  4. Eric Lowell said:

    Obzedat deck completed. Mean extort ability, thinking about making it also a trigger deck. Lots of control. Dirty and fun, you guys should like it.

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